local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133102257
L1_1 = {}
L2_1 = {}
L2_1.config_id = 452
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = 1401.905
L3_1.y = 200.054
L3_1.z = 261.88
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 263.23
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 257003
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = 1402.475
L4_1.y = 200.162
L4_1.z = 264.164
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 325.982
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9002
L3_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 982
L2_1.gadget_id = 70220014
L3_1 = {}
L3_1.x = 1402.396
L3_1.y = 200.081
L3_1.z = 261.104
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 257001
L3_1.gadget_id = 70220005
L4_1 = {}
L4_1.x = 1403.027
L4_1.y = 200.176
L4_1.z = 265.718
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 257002
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 1402.253
L5_1.y = 200.201
L5_1.z = 266.007
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 452
L5_1 = 257003
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 982
L5_1 = 257001
L6_1 = 257002
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
